The Realm of No! in Wikipedia Format

25 07 2009

The realm of no! – Wikipedia, the free encyclopedia

The realm of no!

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The Realm of No!
Code None
Rules Required 1st Ed AD&D
Character Levels 10 to 15
Campaign Setting Generic AD&D / Greyhawk
Authors Kim Ryan
First Published {{{module_first_published}}}
Linked Modules
Unknown

The Realm of No! is an adventure module for the Dungeons & Dragons roleplaying game. There is no module code as this work was submitted but not published by TSR.[1]

The Realm of No! is an unpublished adventure module for the Dungeons & Dragons roleplaying game set in the World of Greyhawk. Gary Gygax could not believe anyone at TSR would be interested in such a module..[2]“The Realm of No!” was originally hand printed and later typed and submitted to TSR in an amount of 10 copies. These 10 copies are printed on heavy stock paper and are signed, numbered and dated by the author Kim Ryan. This module was originally written in 1984 but printed and submitted to T.S.R. in 1985. It is believed that the first 6 of the 10 copies were submitted with a hand written letter to Gary Gygax..[3] While it is claimed that this module was submitted to TSR, Gary Gygax was not overseeing and creative submissions.[4]

Contents

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[edit] Synopsis

“The Realm of No!” takes place in the Kingdom of King Bill who has gained power by his discovery of The NO! Staff. King Bill has enslaved the new races he has created with his staff and savagely holds onto his power by any means possible.

“The Realm of No!” incorporates radically silly creatures such as the V8 monster and the Tomato Warrior into the Dungeons & Dragons landscape and which also parodies people and items from the mid 1980’s.[5]

At the very end of the module, the players face a final confrontation with King Bill and realize who in is friend and foe & what is true and not true.

[edit] Aftermath

Through staff changes and company changes within T.S.R. in the later 1980’s and early to mid 1990’s, the 10 Realm of No! modules found their way into private collections of some T.S.R. staff and into collectors collections in the United States, Germany, and Canada.[citation needed]

[edit] Footnotes

  1. ^ What is this – Realm of no! by Kim Ryan. acaeum.com. Retrieved on 200801-06.
  2. ^ Q&A With Gary Gygax, Part XII. acaeum.com. Retrieved on 200801-08.
  3. ^ What is this – Realm of no! by Kim Ryan. acaeum.com. Retrieved on 200801-06.
  4. ^ Q&A With Gary Gygax, Part XII. acaeum.com. Retrieved on 200801-08.
  5. ^ The Realm of No! PDF. leftblank.org. Retrieved on 2008-01-012.

[edit] External links

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Wikipedia Article The Realm of No!

25 07 2009

{{DnDmodule| module_title = The Realm of No!
|module_image = [[Image:The Realm of No!.jpg|200px]]
|module_code = None
|module_rules = 1st Ed AD&D
|module_character_levels = 10 to 15
|module_campaign = Generic AD&D / [[Greyhawk]]
|module_authors = [[Kim Ryan|Kim Ryan]]
|module_first_printing = October 1985
|series = [[Unknown]]
}}

””’The Realm of No!””’ (”Q1”) is an [[Adventure (Dungeons & Dragons)|adventure module]] for the ”[[Dungeons & Dragons]]” [[roleplaying game]]. There is no module code as this work was submitted but not published by TSR.{{cite web |url=http://www.acaeum.com/forum/about1317.html |title=What is this – Realm of no! by Kim Ryan|accessdate=2008-01-06 |publisher=acaeum.com}}

”The Realm of No!” is an unpublished adventure module for the Dungeons & Dragons roleplaying game set in the [[World of Greyhawk]]. Gary Gygax could not believe anyone at TSR would be interested in such a module..{{cite web |url=http://www.dragonsfoot.org/forums/viewtopic.php?p=509334#509334 |title=Q&A With Gary Gygax, Part XII|accessdate=2008-01-08 |publisher=acaeum.com}}”The Realm of No!” was originally hand printed and later typed and submitted to TSR in an amount of 10 copies. These 10 copies are printed on heavy stock paper and are signed, numbered and dated by the author Kim Ryan. This module was originally written in 1984 but printed and submitted to T.S.R. in 1985. It is believed that the first 6 of the 10 copies were submitted with a hand written letter to Gary Gygax..{{cite web |url=http://www.acaeum.com/forum/about1317.html |title=What is this – Realm of no! by Kim Ryan|accessdate=2008-01-06 |publisher=acaeum.com}} While it is claimed that this module was submitted to TSR, Gary Gygax was not overseeing and creative submissions.{{cite web |url=http://www.dragonsfoot.org/forums/viewtopic.php?p=509334#509334 |title=Q&A With Gary Gygax, Part XII|accessdate=2008-01-08 |publisher=acaeum.com}}

==Synopsis==
“The Realm of No!” takes place in the Kingdom of King Bill who has gained power by his discovery of The NO! Staff. King Bill has enslaved the new races he has created with his staff and savagely holds onto his power by any means possible.

“The Realm of No!” incorporates radically silly creatures such as the V8 monster to the Dungeons & Dragons landscape and which also parodies people and items from the mid 1980’s.

At the very end of the module, the players face a final confrontation with King Bill and realize who in is friend and foe & what is true and not true.

==Warm but Unreleased Reception==
Unfortunately and without official reason, “The Realm of No!” was embraced by the staff at T.S.R. at the time but was never released. The was possible due to the strange nature of the module.{{cite web |url=http://www.dragonsfoot.org/forums/viewtopic.php?p=509334#509334 |title=Q&A With Gary Gygax, Part XII|accessdate=2008-01-08 |publisher=acaeum.com}}

==Aftermath==
Through staff changes and company changes within T.S.R. in the later 1980’s and early to mid 1990’s, the 10 Realm of No! modules found their way into private collections of some T.S.R. staff and into collectors collections in the United States, Germany, and Canada. The locations of the ten The Realm of No! Modules are unknown aside from lordan’s and Degassy31copies.

In 2004, a member of The Acaeum, known as lordan posted information on his 4 of 10 The Realm of No! and inquiring about its value and origin. It is unknown whether he sold his copy or threw it in the garbage..{{cite web |url=http://www.acaeum.com/forum/about1317.html |title=What is this – Realm of no! by Kim Ryan|accessdate=2008-01-06 |publisher=acaeum.com}}

==Footnotes==

==References==
*[[Mars]], and [[Gygax, Gary]]. ”Q&A With Gary Gygax” (Dragonsfoot.org, 2008).
*[[atari]], et al. “The Realm of No.” (Acaeum.com, 2008).
*[[lordan]], et al. ”What is this – Realm of no! by Kim Ryan” (Acaeum.com, 2004).
*[[Ryan, Kim]]. ”The Realm of No!” [[1985]]).

==External links==
* [http://www.acaeum.com/forum/about1317.html What is this – Realm of no! by Kim Ryan] at the Acaeum.com
* [http://www.acaeum.com/forum/about6607.html The Realm of No] at the Acaeum.com
* [http://www.dragonsfoot.org/forums/viewtopic.php?p=509334#509334 Q&A With Gary Gygax, Part XII] at the dragonsfoot.org

[[Category:Greyhawk modules]]
[[Category:Dungeons & Dragons modules]]





Artwork of The Realm of No!

25 07 2009

Tomato WarriorV8 CreatureHung Half-OrcKing Bill





Interview with Kim Ryan, author of The Realm of No!

25 07 2009

Interview with Kim Ryan, author of The Realm of No!
January 11, 2008

Drowden: There has been a lot of controversy regarding the Dungeons and Dragons module by Kim Ryan: The Realm of No!. There have been those who have dismissed this module as a homebrew or fan fiction of little significance, but others who view The Realm of No! as a relivent and significant part of the Dungeons and Dragons canon. Here is am typing with Kim Ryan on MSN Messenger. Thanks for typing with me today.

Kim Ryan: No problem. I’m glad to be here.

Drowden: May I call you Kim?

Kim Ryan: Yes, but the name is simply a ghostname I used when I ghostwrote The Realm of No!.

Drowden: So what’s the story behind the module?

Kim Ryan: Well, back in the 1980’s, I was a teenager heavily into AD&D. I started off as player character and then moved up to writing and DMing my own and TSR adventures. During the summer of 1984, we played AD&D almost non-stop the entire summer, during breaks in playing I wrote The Realm of No!. This module was a parody of people I knew at the time and people and things in popular culture.

Drowden: So how did you come to submit The Realm of No! to TSR?

Kim Ryan: I Dmed The Realm of No! for a group of friends, and they seemed to enjoy the module and had fun figuring out the plots, subplots, and character angles. It was really a strange module to put players through. So about a year later, I decided to edit and add to the module as I converted the handwritten manuscript to a finished data document on floppy disk. I then hired a local printing company to print 10 copies to submit to TSR.

Drowden: Why 10 copies?

Kim Ryan: Why not? I figured there would be more than one person on the submissions panel at TSR, so 10 sounded like a good number.

Drowden: Why did you decide to use the ghostname Kim Ryan?

Kim Ryan: Kim Ryan is actually a real person and was a good friend of mine at the time. I was going to use some kind of fictional name but I figured since the module contains people and elements based on people I know, why not put the author as one of these people as well.

Drowden: How did he react?

Kim Ryan: He didn’t. I submitted the 10 modules and figured if anything came of them, it’d be something we could all get a laugh out of.

Drowden: Does he know now?

Kim Ryan: I have no idea. I haven’t seen Kim in over 10 years. I doubt it though.

Drowden: What did TSR do with The Realm of No! modules you sent them?

Kim Ryan: I really don’t know. Once I had mailed them to TSR, that was all I knew. TSR didn’t send back the modules with a rejection letter. They didn’t send anything back at all! I just didn’t hear anything.

Drowden: This didn’t concern you?

Kim Ryan: Not really. I still had the handwritten module and this revised module on floppy disk. Besides, my friends and I got new interests as time went by, so the whole world of D&D dissappeared into the Forgotten Realms.

Drowden: So when was the next time you heard about The Realm of No! ?

Kim Ryan: In 2006, I decided to do a search for the missing modules on Google. I ended up finding the Acadaeum.com postings by lordan inquiring about The Realm of No!. That’s when I knew, the modules somehow got leaked out the back door of TSR.

Drowden: Were you upset?

Kim Ryan: No, not at all. I was shocked and found it funny how after all these years, my module from 20 someodd years that evaporated into the Mists of Ravenloft ago has resurfaced.

Drowden: There has been new posts on Acadaeum.com as well as Wikipedia entries in 2008. People are theorizing that the module was submitted and rejected by TSR and you do seem to have your detractors.

Kim Ryan: People need to understand that this is a module I wrote as an adventure parody to people and things around me at the time, which I later submitted to TSR. I am glad that some or all of the 10 modules are out there in people’s collections or elsewhere. I am still wondering why TSR just didn’t mail me The Realm of No!  modules back, and how the modules snuck out the backdoor at TSR and into private collections. Obviously, I can’t control what people decide to do with The Realm of No! itself, what they do with the modules in their possession like selling them and posting scans, or if people decide this adventure is the greatest thing since Queen of th Demonweb Pits or worse than a Three Burrito Shit at Jose’s Taco Stand. Regardless it seems the module has taken on a life of its own. Let the 30 Sided Die roll where it may. Hopefully I don’t lose an arm 😉 .

Drowden: So what are you involved with currently?

Kim Ryan: Well, I never got my dream job at TSR, but I did continue my writing career after finishing University. I write fiction, but it is not at all D&D based and not affiliated with TSR or Wizards of the Coast in any way, shapeshifter, or formless entity.

Drowden: Do you have any other D&D material you have written?

Kim Ryan: I do have a Monster Manual type book called The Crypt of Creatures, as well as a concept world, and a few other smaller works I all wrote in the mid-eighties. I still have them packed away with the store bought D&D books and modules I decided to keep.

Drowden: Will you ever take credit for The Realm of No! ?

Kim Ryan: Honestly, I don’t think so. There has already been enough controversy over this, coupled with my parodying of real people I knew at the time, I think it’d be more hassle than it’s worth. Besides my past and current works under my real name are more than enough recognition.

Drowden: What about your other Dungeons and Dragons material?

Kim Ryan: I really can’t see it. All of it was written for the AD&D system of 1984 and although I am happy with what I have written, I don’t know if I want to revisit that segment of my life and go through the work of converting everything to the current set of D&D rules in place now.

Drowden: Thank you for allowing me to interview you and your insight into The Realm of No!.

Kim Ryan: Thanks for contacting me.





Welcome to The Realm of No!

24 07 2009

A Gamers Blog on The Realm of No! module for Dungeons and Dragons

http://www.blasterforen.com/2008/01/realm-of-no.html

The Realm of No!

The Realm of No! (Q1) is an adventure module for the Dungeons & Dragons roleplaying game. There is no module code as this work was submitted but not published by TSR.

The Realm of No! is an unpublished adventure module for the Dungeons & Dragons roleplaying game set in the World of Greyhawk. Gary Gygax could not believe anyone at TSR would be interested in such a module.]”The Realm of No!” was originally hand printed and later typed and submitted to TSR in an amount of 10 copies. These 10 copies are printed on heavy stock paper and are signed, numbered and dated by the author Kim Ryan. This module was originally written in 1984 but printed and submitted to T.S.R. in 1985. It is believed that the first 6 of the 10 copies were submitted with a hand written letter to Gary Gygax. While it is claimed that this module was submitted to TSR, Gary Gygax was not overseeing and creative submissions.

“The Realm of No!” takes place in the Kingdom of King Bill who has gained power by his discovery of The NO! Staff. King Bill has enslaved the new races he has created with his staff and savagely holds onto his power by any means possible.

“The Realm of No!” incorporates radically silly creatures such as the V8 monster and the Tomato Warrior into the Dungeons & Dragons landscape and which also parodies people and items from the mid 1980’s. At the very end of the module, the players face a final confrontation with King Bill and realize who in is friend and foe & what is true and not true.

Unfortunately and without official reason, “The Realm of No!” was embraced by the staff at T.S.R. at the time but was never released. The was possible due to the strange nature of the module.

Through staff changes and company changes within T.S.R. in the later 1980’s and early to mid 1990’s, the 10 Realm of No! modules found their way into private collections of some T.S.R. staff and into collectors collections in the United States, Germany, and Canada. The locations of the ten The Realm of No! Modules are unknown aside from lordan’s and Degassy31copies.

In 2004, a member of The Acaeum, known as lordan posted information on his 4 of 10 The Realm of No! and inquiring about its value and origin. It is unknown whether he sold his copy or threw it in the garbage.

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